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Sound Designer’s Starter Pack (free): https://daviddumaisaudio.com/starterpack
Nailing the tone of an atmosphere or ambience is really crucial for creating an immersive experience in any game.
There are, of course, many ways of creating ambiences, but I have found that recording your own samples and manipulating them can be an effective way to design dark and creepy sound beds.
In this video, I’ll be designing a dark ambience from scratch as well as showing examples of other ambient beds I have created so that you can apply these techniques and ideas to your designs.
In this video, we’ll go over:
- Designing a dark ambient layer from scratch
- Sound sources used to design dark ambience layers
- FX, processing, and all that fun stuff
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