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Hi there! If you want to learn how to create sound effects, then you are in the right place. Today, I’m breaking down a redesign I did of a sword duel from the game For Honor. This blog will cover how I created the sounds layer by layer and share some key points that made this redesign impactful. You can take these ideas and apply them to your own sound design work!
Chapter 1
Let’s start with the sounds used in the sword duel. I kept things simple at first. Here’s how I layered the sounds:
- Gore Slash: The initial hit sound.
- Sword Stab: The sound of pulling the sword from the body.
- Swings: Several swings leading to the final execute move.
- Execute Attack: The sound of the final attack.
- Sword Removal: The sound of the sword being pulled out after the attack.
- Body Fall: The sound of the defeated warrior hitting the ground.
- Quest Completed Overlay: A sound indicating success.
- Crowd Ambiance: Background sounds to add depth.
These layers come together to create a rich sound experience!
Chapter 2
Now, let’s discuss some techniques that made this sound design work:
1. Use Grunts for Realism
Adding a grunt sound can really enhance the realism. I recommend hiring a voice actor or using sound libraries for this. It makes a huge difference!
2. Position Sounds Correctly
Most combat sounds should be right in front of the player. Use mono sounds to create a clear stereo field. Avoid sounds that are too wide.
3. Add Gore Elements
Include different gore sounds like wet splats and drips to make the effects more visceral.
4. Use Clean Recordings
Always use clean, noise-free recordings. This helps the design stand out.
5. Leave Room for Impacts
Make space for the impactful sounds. This adds aggression to the hits. A quick tip to achieve this is to cut audio files, of non-impact sounds, where the impact transients begin. Just a little bit will due. The goal with this technique is to let the transient punch through.
6. Low-End Enhancers
Using low-end enhancers can make impacts feel bigger and heavier. Just be careful not to overdo it!
FAQ
What tools do you recommend for sound design?
I use Reaper as my main DAW along with various plugins for sound effects. If you’re just starting out, I recommend Reaper and a handheld field recorder.
Where can I get sound effects?
You can check out my Starter Pack – Video Game Sound Design for free sounds to use in your projects!
What is the best way to learn sound design?
Practice regularly and explore various resources. You can also check out my YouTube Channel for tutorials!
I hope you found this helpful! Happy sound designing!
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