Contracts for Freelance Video Game Sound Designers
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Recently, I was approached by a well established video game company who asked if I would be interested in sub-contracting sound design work for them. I was interested and what followed was the negotiation and signing of a contract.
This was a new experience for me and I learned a lot along the way and that’s what I want to share with you today.
In this video, I share my experience with contracts as a freelance video game sound designer. I will discuss a few items you should consider looking over if you ever sign a contract. Some of those items include liability, payment, deliverables, and Intellectual Property.
I also briefly discuss negotiation with employers. I hope you find this video useful!
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