3 Pro Tips for Designing Sci-Fi Creature Dialogue

3 Pro Tips for Designing Sci-Fi Creature Dialogue

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*This article was generated and written by AI.*

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Hi there! If you want to learn how to create amazing sound effects, you are in the right place. Today, I’m going to share my vocal processing chain and three tips that I use for designing creature sounds. These tips will help you create unique sounds for your projects, especially if you are working on video games. Let’s jump into it!

Tip 1: Extreme Settings for Sound Design

The first tip is to experiment with extreme settings in your plugins. This means pushing the limits of what the plugins can do. For example, I used RX de-click with the sensitivity all the way up to 100. This makes the voice sound very different!

Extreme plugin settings example

Here’s how it sounds: “Go capture the orb and bring it back to me.” Now, it sounds very changed! Using extreme settings can lead to some really cool results. I also used a plugin called Argot Lunar, which is free, and played with its settings.

Using Argot Lunar plugin

Playing around with the settings helps you find something unique that you like. So, don’t be afraid to go extreme with your plugins!

Tip 2: Layering Sounds for Depth

The second tip is to duplicate and layer your sounds. This means taking the same sound and using it more than once. For example, I recorded a line and then duplicated it to create a thicker sound. Here’s what I did:

Duplicating sound layers

I took my original sound, “Go capture the orb and bring it back to me,” and made another one that was softer. When you blend these together, it gives a richer and deeper sound.

Make sure to play with the volume of each layer to get the right mix. This technique adds more growl and depth to your creature’s voice!

Tip 3: Bus Processing

The third tip is to use bus processing. When you layer multiple sounds, they can sound separate, so using a bus helps blend them together. I added some compression and limiting to make everything sound more cohesive.

Bus processing example

After adding the bus processing, it really filled out the sound. It made it sound more complete and polished. It’s a great way to make sure all your layers work together nicely.

Bonus: Enhancing the Low-End Frequencies

As a bonus tip, you can enhance the low-end frequencies of your voice. This will make your creature sound even bigger! I used a technique where I assigned an audio follower to some distortion. This way, the distortion follows the dynamics of the voice.

Enhancing low-end frequencies

When you do this, it adds a nice fullness to the sound. It can be subtle but makes a big difference in how alive your creature sounds!

Final Thoughts

I hope you found these tips helpful! Experimenting with extreme settings, layering sounds, and using bus processing can really help you design amazing sci-fi creature dialogue. Try them out in your own projects, and you’ll see how much fun it can be!

If you want to learn more or have any questions, feel free to leave a comment below.

FAQ

  • What is bus processing? Bus processing is when you apply effects to multiple sounds at once to make them sound more cohesive. 

 

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