August 2022 - David Dumais Audio | Game Sound Design | Game Music

Month: August 2022

Sound Design

The BIGGEST Mistake Beginner Sound Designers Make

The BIGGEST Mistake Beginner Sound Designers Make *Please note that this blog post may contain affiliate links* FREE GUIDE on 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering In this video, I share what I believe is the biggest mistake beginner sound designers make. And I can probably guarantee that you did this at some

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Sound Design

How To Create A Wood Shattering Sound Effect

How To Create A Wood Shattering Sound Effect *Please note that this blog post may contain affiliate links* FREE GUIDE on 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering In this video, I demonstrate and share how to design a wood-shattering sound effect. I did this by redesigning the wooden barrel sounds from the video

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Sound Design

How To Create An Underwater Ambience

How To Create An Underwater Ambience *Please note that this blog post may contain affiliate links* FREE GUIDE on 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering In this video, I demonstrate how to create an underwater ambience from scratch. All the sounds I used to create the ambience were recorded from objects around my

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Sound Design

Reaper Theme And Customized Settings For Sound Design

Reaper Theme And Customized Settings For Sound Design *Please note that this blog post may contain affiliate links* Sound Designer’s Starter Pack: https://daviddumaisaudio.com/starterpack In this video, I share how I set up and customized Reaper so that it could be optimized for sound design. I share how I set up my theme, tracks, mixer, export

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Sound Design

I Redesigned The Nightmare Sound From God Of War

I Redesigned The Nightmare Sound From God Of War *Please note that this blog post may contain affiliate links* Sound Designer’s Starter Pack: https://daviddumaisaudio.com/starterpack In this video, I break down my redesign of the nightmares from the video game God of War. I show each sound layer I used and how I created them. I

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