November 2019 - David Dumais Audio | Game Sound Design | Game Music

Month: November 2019

Sound Design

How To Get Better At Video Game Sound Design

If you are like me, you want to continually improve and get better at creating video game sound design. When I got started, I had no experience or knowledge of sound design or where to get started. I found my own way to improve and distilled it down to 3 key elements that have helped me get better over the past 3 years. These are by no means the only ways to get better at sound design, but they are things I have done and still do to this day.

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Sound Design

Video Game Sound Design – Gear Basics

If you are just getting started in video game sound design, there are a few basic pieces of gear that you will need to get started. It may surprise you that nowadays, you can get started with very little money. In fact, you could get started for as little as $200 or less. When I got started I had only 3 pieces of gear. Let’s look into what those 3 pieces of gear were and some recommendations to get you started.

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Audio

How To Batch Convert Audio Files

If you are a sound designer, audio editor, or audio engineer, you will no doubt need to do some batch processing at some point in your work. It is always a good practice to record and work with audio files that are at the highest sample rate possible. You can always downsample at a later time, but it isn’t really possible to upsample. When all your edits are done, you can simply batch process all your audio files together, downsample them and, if you need, you can even batch process them from stereo to mono.
So, how exactly do you batch convert hundreds of audio files at a time?

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